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Auteur Chris Cantrell |
Documents disponibles écrits par cet auteur (5)
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Article : texte imprimé
Article : texte imprimé
Article : texte imprimé
Chris Cantrell, Auteur | 2021"Long gone are the days when computer games were programmed on a pixel-by-pixel basis, but Chris remembers them. In this article, he comes full circle, sharing how he upgrades the old mega-bug game on a Raspberry Pi using Python and the PyGame library. He also shows you how he displays ...Article : texte imprimé
Chris Cantrell, Auteur | 2018"What's the most appropriate head gear to wear to a video arcade-themed robotics competition ? A pixel-covered top hat of course. Here, Chris describes the design, construction and software for his high-tech hat that's comprised of 17 processor cores, 1,831 LEDs and retro arcade animations." (Extrait de Circuit Cellar n°335)Article : texte imprimé
Chris Cantrell, Auteur | 2017"State machines are neatly defined in a declarative data structure - a picture in the code. Chris designed an example tic-tac-toe state machine for an 8 x 8 LED display and a backlit pushbutton. He implemented the state machine using two different programming languages on two very different platforms." (Extrait ...